"b. white" wrote:
>
>   Please don't suggest -Xmx or -Xmx this is not my problem
>
>     First Thanks Justin for letting me know that swing componets hog more
> memory than awt components, I haven't switched over yet to check this out
> for myslef but I will try it.

Mainly due to the way that Swing was loading under JDK 1.2. JDK 1.3 is
better in this regard and doesn't generate nearly as much garbage.

> Someone posted that java 1.1 something had
> a garbage collection problem with shape3D's.  That sort of error would be
> consistant with the problems I am having. Does anyone know if this problem
> was really fixed for jdk 1.2.1?

Not quite correct. There were bugs with Java 3D 1.1 and supposedly
removed for Java 3D 1.2. The JDK version didn't effect these.

> for the trial while creating the nextBranchGroup.  I then display the one
> that was just created, and remove the one that was just displayed.  I only
> ever have two Branchgroups.  So I believe that if the program runs through
> two trials it should be able to run through n trials.  However this is not
> the case I can only run about 13 trials.

I vaguely remember something coming up about bugs with adding and
removing Branchgroups to the universe where they weren't getting garbage
collected. This was Java 3D 1.2 related. I'll have a dig around the
archives this evening to see what we can find.

--
Justin Couch                                   Author, Java Hacker
Software Architect                                [EMAIL PROTECTED]
rbuzz.net                           http://www.vlc.com.au/~justin/
Java3D FAQ                                 http://www.j3d.org/faq/
-------------------------------------------------------------------
"Look through the lens, and the light breaks down into many lights.
 Turn it or move it, and a new set of arrangements appears... is it
 a single light or many lights, lights that one must know how to
 distinguish, recognise and appreciate? Is it one light with many
 frames or one frame for many lights?"      -Subcomandante Marcos
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