I am setting the appearance using a texture.

When I add it to the scene, I get:

IllegalArgumentException: Texture: mipmap image not set at level0

The exception is being thrown in Local.addBranchGraph(BranchGroup) so I
can't see what it's looking for.

Any idea what I could be forgetting?

Edward Becker

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to