I made a Background with a PointArray as stars. Under some circumstances
that background behaves quite strage.
The stars(points) are sometimes in front of my Geometry. Espacially the the
geometry is far away (Z-Buffer problem?)
But the bigger problem occures when i have a scene with
aOrientedShape(QuadArray geometry):
-the points in the background don't move anymore when i rotate the view
-much more points are displayed
Did i something wrong or is it a bug?
The most important soure file are attached.
MyUniverse.java
ImageShape.java
StarSky.java