Hello, In my application I need to load some objects that are defined in external files . I read that it is possible to do that using Loaders. Great! After I need to modify (for example the size or the color...) this objet in real time according to some information (I work on dynamic information visualization...). Most of the times, I have to modify only a subpart of the object, and not the complete object. To do that , I need a reference of the different subpart of the object,so I think that I have to use com.sun.j3d.utils.loaders.Scene.getNamedObject()... I read that VRML and Lightwave loaders could do this... Is 3DS loader (and which one!) able to do this also ? Is there other formats that can do this? Which is the best format (and reliable) to use ? Thanks in advance! pierre PS: by the way, if somebody has some tricks to give me about working with external file before I start writing the code, he's welcome! ------------------------------------------------------ Pierre Abel, Phd Student | mailto:[EMAIL PROTECTED] Institut Eurecom | http://www.eurecom.fr/~abel/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
