I have some BranchGroups(I) that reference the same SharedGroup. To these
BranchGroups(I) is another BranchGroup(II) added and detached. My problem
occures when i detach that BranchGroup(II): all Branchgroups(I) that
reference the SharedGroup aren't visible in my scene anymore.
I didn't find a mistake in my code so far. Anyone had the same problem?

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