Hi, friends, I am puzzled for one thing. I read the online tutorial, it said I can load geometry( could be a complcated one, I guess) from VRML file. What I try to do is to show the inheritance tree for java file. If one java file has one super class and two sub classes, I have to tell VRML file that I need to draw three boxes(representing class) with wires between any two of those three classes.In other word, I have to dynamically to pass the detail information to VRML file in order to draw them. In the tutorial, the try catch is used , but it seems there is no dynamic argument passing. If I want three boxes , I have to load three times. Is that right? I know it should not be like that? but I don't know how. Please give me an idea. If you don't mind, please show me some code that related to this, make me , the beginer, grow quickly. Thank you! Grace ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
