Hi All,
I am trying to use a Camera based view model using the
Transform3D.ortho(left,right,bottom,top,near,far) on
the transformgroup above the content branchgroup. I
can see the complete model(say a cube) on the screen,
but if don't use exactly same values for the clipping
planes, I get a distorted cube (like a flat plate).

For example, for (1x1x1) cube

Transform3D.ortho(-2,2,-2,2,-2,2) gives me a correct
cube, but with ortho(-2,2,-20,20,-2,2) gives me a flat
plate. I am missing something here. Has anybody
experience in handling this situation.

Ravi

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