Hi All, I am trying to use a Camera based view model using the Transform3D.ortho(left,right,bottom,top,near,far) on the transformgroup above the content branchgroup. I can see the complete model(say a cube) on the screen, but if don't use exactly same values for the clipping planes, I get a distorted cube (like a flat plate). For example, for (1x1x1) cube Transform3D.ortho(-2,2,-2,2,-2,2) gives me a correct cube, but with ortho(-2,2,-20,20,-2,2) gives me a flat plate. I am missing something here. Has anybody experience in handling this situation. Ravi __________________________________________________ Do You Yahoo!? Get Yahoo! Mail � Free email you can access from anywhere! http://mail.yahoo.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
