Yep, I do believe they are stuck. I hit this a few weeks back. I
believe there is a bug report opened for this.
Lee
-----Original Message-----
From: Brian Eppert [mailto:[EMAIL PROTECTED]]
Sent: Friday, July 28, 2000 12:56 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] PointSound locked at origin in java3d 1.2
PointSounds work well in 1.1.3 but I can't get those bastards to drag
themselves away from (0,0,0) in 1.2. Anyone have a similar problem?
Vitals: Windows2k, NeoMagic 256 Video/Sound.
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