Hi All,

I have a Frame in which I have a Canvas3D object. In this virtual world,
I have a shape3D object on which I am putting a texture.
This texture has multiple objects embedded on it.

When I click on the shape3D object, I want to find out  which of these
objects of the texture is selected. It is not possible for me to make each
of these objects pickable. I have to manually find out which part of the
texture is being clicked.

For this, I have two questions:
- How do I find the location of the shape 3D object on my canvas3D. I can
then have a mouse listener object on my canvas 3d object and find out the
object being clicked on the texture.

- Also, when I resize my frame, this particular shape 3D object gets aligned
so that I can always see the center of the frame. How do I change this so
that
resize always shows me the top of the frame (y=0). Also, I want to switch
between x=0 to x=width at runtime. Is this possible?

Thanks in advance,
Sameer

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