lets put things clear:
Netscape6 preview release1 doesnt need plugin because it contains
java plugin, in fact as i remember... java hotspot 1.2 rc2.
I dont know which is your platform, but assuming windows enviroment (like
almost all people on java3D) you have created a directory
c:\program files\javasoft\jre\1.2 or something similar
so when you install java3d, specify the same directory.
After that you must be capable to run j3d examples from netscape6,
remember that you DONT need to use java HTML converter, the normal tag
<applet code.... > must do the work.
thats it, hope this helps
>From: Qiuli Sun <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] WebStart or Netscape6 deployment
>Date: Thu, 10 Aug 2000 09:51:44 -0700
>
>I tried also. But I failed. I don't know why.
>
>Qiuli Sun
>
>-----Original Message-----
>From: Discussion list for Java 3D API
>[mailto:[EMAIL PROTECTED]]On Behalf Of James Robertson
>Sent: Wednesday, August 09, 2000 2:11 PM
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] WebStart or Netscape6 deployment
>
>
>Has anyone successfully deployed a Java3D application via WebStart?
>Or a Java3D applet via Netscape6?
>Both of these client options support Java2. Seems like Java3D should work
>with
>either of these two client approaches, without the need for Java Plugin.
>I've tried both, but haven't had any success.
>- Jim Robertson
>
>-----Original Message-----
>From: Discussion list for Java 3D API
>[mailto:[EMAIL PROTECTED]]On Behalf Of Kelvin Chung
>Sent: Wednesday, August 09, 2000 1:25 PM
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] InputDevices
>
>
>Hi Niklas,
>
> There are three types of InputDevice:
>
> public static final int BLOCKING = 3;
> public static final int NON_BLOCKING = 4;
> public static final int DEMAND_DRIVEN = 5;
>
>For Blocking device, Java3D will create another
>thread (InputDeviceBlockingThread) to
>invoke pollAndProcessInput() continuously.
>Since this thread is blocking when read the device,
>it should not taking inordinate amount of CPU time.
>
>For Non-Blocking device, InputDeviceScheduler
>is used to invoke pollAndProcessInput() method
>which in turn read from sensor input. This
>scheduler wake up every 5ms in current
>implementation. (Currently there is no
>API to set this value)
>
>For Demand Driven device, Java3D will not schedule
>to invoke pollAndProcessInput(), instead it is
>user responsiblity to invoke this function
>to read from sensor. So it will not take CPU time.
>
>There is only two Wakeup function support by Sensor:
>WakeupOnSensorEntry and WakeupOnSensorExit.
>
>You may need to have your own behavior that wake
>up every frame to see whether Sensor read change
>or not.
>
>Thanks.
>
>- Kelvin
>---------------
>Java 3D Team
>Sun Microsystems Inc.
>
>
>
> >MIME-Version: 1.0
> >Content-transfer-encoding: 7BIT
> >Date: Wed, 9 Aug 2000 19:25:39 +0200
> >From: Niklas Mehner <[EMAIL PROTECTED]>
> >Subject: [JAVA3D] InputDevices
> >Comments: To: Discussion list for Java 3D API
><[EMAIL PROTECTED]>
> >To: [EMAIL PROTECTED]
> >
> >Hi !
> >
> >I'm currently trying to understand how InputDevices are to be used.
> >
> >Somehow I have the feeling I am missing something, or something is
>missing
>in
>Java3D.
> >
> >Currently I instantiated a InputDevice and added it to the
>PhysicalEnvironment
>and called
> >setHeadIndex(int index).
> >
> >So what happens now ? Java3D starts polling the device ... ummh, very
>nice
>....
>but
> >whatfor ? There is no WakeupCriterion to let a behavior wake up, when the
>sensor values
> >change. What is the best way to implement something like :
>WakeUpOnSensorReadNotIdentity
> >or WakeUpOnSensorReadChange. Will be something similar be available in
>future
>versions of
> >Java3D ? Can I write my own WakeUpCriterions ?
> >
> >Just now I am using a behavior with WakeupOnElapsedFrames to poll and
>update
>the head-
> >position. But this can't be the right way to do this !?!
> >(This results in 100%-CPU usage again ;)
> >
> >The only better way I see, is to write a InputDevice that calls
>Behavior.postID() to wake
> >up other behaviors ..
> >
> >Can somebody please enlighten me ?
> >
> >Niklas
> >
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