I have VRML2 data from the Canoma(geometry from photos) software package.
Much of the stuff on the archive is old.
I want to use java3d as my real-time environment. The content in the VRML file is static so I only care about getting the geometry and corresponding textures into java3d(i.e. I don�t care about VRML behaviors etc. since there will not be any!)
After loading I will not need the VRML2 files.
I would like to read the VRML2 geometry/textures into java3d texture/geometry object.
I have downloaded the vrml2 loader from:
http://www.web3d.org/TaskGroups/x3d/sun/cvs.html
but I have not found any documentation on how to do the above.
Does anyone have some source examples of
1) using the vrml loader
2) loading in geometry with some textures(or several different textures-LOD)
What things do I need to know about??
Thanks in advance!
Brenden.
~~~~~~~~~~~~~~~~~~~~~
Brenden C. Maher
Senior Technical Staff
Mitsubishi Electric ITA
MERL Research Laboratory
201 Broadway, 8th Floor
Cambridge, MA 02139
Phone: 617-621-7522
Email: [EMAIL PROTECTED]
~~~~~~~~~~~~~~~~~~~~~
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