I have use the "TriangleStripArray" method to produce a 3D Terrain.
The scale of the 3D Terrain is 200m*200m in x-z coordinate.
Now, I want to add texture feature on the Terrain, and The method I used

is "TexCoordGeneration".

Does anyone know how to mapping  the texture coordinates(s,t) on the
TEXTURE_COORDINATE_3  or TEXTURE_COORDINATE_2  coordinates ?

Thank

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