Hi,
This example works fine under GeForce & TNT graphics card.
Looks like it is a driver bug.
- Kelvin
--------------
Java 3D Team
Sun Microsystems Inc.
>MIME-Version: 1.0
>Date: Thu, 17 Aug 2000 07:27:04 -0400
>From: "J. Lee Dixon" <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Wireframe polygon attribute broke in J3D DirectX
>To: [EMAIL PROTECTED]
>
>A few weeks ago, I mentioned that I had tried enabling a "wireframe"
>appearance by using PolygonAttributes.setPolygonMode(poly.POLYGON_LINE).
>The items appear normal (as wireframes, unfilled) in the OpenGL
>implementation of Java3D, but that "funny" things happened on a machine
>running the DirectX implementation. By funny, I mean that extra lines
>would be drawn where the wireframe was clipped by the edge of the
>window. At the time, we passed it off as a Voodoo3 driver issue...
>until recently I tried the same thing on another machine (not Voodoo)
>and got THE SAME PROBLEM.
>
>I've attached a test program (just 3 rotating wireframe cubes) that
>shows the problem. Two of the cubes intersect the edge of the window,
>but the 3rd is in the middle. Actually, all 3 look pretty hosed to me.
>Again, the demo runs fine on my OpenGL NT box (J3D1.2GL), but not the
>DirectX version (J3D1.2betaDirectX). I'm starting to think this is a
>J3D bug, but I would like others to try this out (including Sun,
>please).
>
>(Reference Jul 18 post, "J3D 1.2beta DirectX on Voodoo3")
>
>Thanks
>
> <<testbed3.html>> <<TestBed3.java>> <<TestBed3.class>>
>J. Lee Dixon
>Software Engineer
>SAIC - Celebration, FL
>[EMAIL PROTECTED]
>
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