Hello,
I have a question concerning rendering of textures.
In version 1.1.3 of Java 3D when I rendered 2D textures
(actually map images) in plane geometry and moved then
viewing platform, texture moved smoothly in the screen. In version 1.2
when I do this same thing, texture image is redrawn every
time when I move viewing platform, and whole picture flashes
when 3D engine redraws the texture in pieces. How can I avoid
this flashing? Sorry if my question is stupid, but I am not
a specialist with this API.
j.
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