Hello, B. G.
Hope you like manuals. The Java 3D Tutorial can
be downloaded free of charge from
http://java.sun.com/products/java-media/3D/collateral/
(or you can view each chapter online). Chapter 1
teaches you how to build a scene graph. Chapter 2
handles the basics of shape-building, including
GeometryArrays.
Happy coding!
Cromwell.
--- "B. G." <[EMAIL PROTECTED]> wrote:
> First of all: I�m new to Java3D and I guess my
> question is very simple but I
> can�t answer it for myself.
>
> How can I construct a geometry that consists of
> triangles. The coordinates
> are an array of values. Three values are the
> coordinates of one triangle.
>
> Please don�t just tell me something like "use the
> class Triangle*" because I
> even don�t know how to combine this class with the
> whole scenegraph so that
> I can see those triangles!
>
> Perhaps somebody has already written something like
> that?
>
> Thanks for any hints and tips!
>
> B. Gaertner
>
>
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