Has anybody had problems getting a subclass of Canvas3D to garbage collect
(after being used)?  I don't see any references in my code pointing to the
object. I know its removeNotify() method has been called because I
subclassed the method with a print statement, and tested to make sure the
appropriate message was being printed.  I also subclassed the finalize()
method on the same object, and it definitely is NOT being finalized.  Does
anybody know what I'm doing wrong?


Sincerely,



Thorn Green

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