Hi:

I have some problems at  "PositionPathInterpolator"

the codes of  my program is below :

public BranchGroup createView()
     {
        BranchGroup BG= new BranchGroup();
        PhysicalBody body= new PhysicalBody();
        PhysicalEnvironment environment= new PhysicalEnvironment();
        View view= new View();
        ViewPlatform VP=new ViewPlatform();

        view.addCanvas3D(canvas3D);
        view.setPhysicalBody(body);
        view.setPhysicalEnvironment(environment);
        view.setProjectionPolicy(View.PERSPECTIVE_PROJECTION);
        view.setBackClipDistance(10000.0);
        view.attachViewPlatform(VP);

       /* --------------  Step 1
---------------------------------------------------- */

        Transform3D TF = new Transform3D();
        Transform3D t1 = new Transform3D();
        TF.set(new Vector3d(0.0, 5.0, 0.0));   /// change the oriented
point
        t1.rotY(Math.PI/2);                     /// rotate the view axis

        TF.mul(t1);
        TransformGroup TG = new TransformGroup(TF);

       /* --------------  Step 1
---------------------------------------------------- */

        TG.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
        TG.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);

       /*-----------------  Step 2
---------------------------------------------------*/
        KeyNavigatorBehavior keyNavBeh = new KeyNavigatorBehavior(TG);
        keyNavBeh.setSchedulingBounds(new BoundingSphere(new
Point3d(),1000.0));
        BG.addChild(keyNavBeh);
        /*-----------------  Step 2
---------------------------------------------------*/

        /*-----------------  Step 3
---------------------------------------------------*/
        Alpha alpha = new Alpha(-1, 10000);
        Transform3D axisOfRotPos = new Transform3D();
        AxisAngle4f axis = new AxisAngle4f(1.0f,0.0f,0.0f,0.0f);
        axisOfRotPos.set(axis);

        float[] knots = {0.0f, 0.33f, 0.66f,1.0f};
        Point3f[] positions = new Point3f[4];

        positions[0]= new Point3f(30.0f,5.0f,20.0f);
        positions[1]= new Point3f(-10.0f,5.0f,10.0f);
        positions[2]= new Point3f(-20.0f,5.0f,20.0f);
        positions[3]= new Point3f(-30.0f,5.0f,30.0f);

        PositionPathInterpolator PosPath = new
PositionPathInterpolator(alpha, TG, axisOfRotPos, knots, positions);
        PosPath.setSchedulingBounds(new BoundingSphere());
        BG.addChild(PosPath);
        /*-----------------  Step 3
---------------------------------------------------*/

        BG.addChild(TG);
        TG.addChild(VP);

        BG.compile();
         return BG;
     }

     "Step1" :  for translating and rotating the view coordinate
     "Step2" :  for setting the "KeyNavigatorBehavior"
     "Step3" :  for using  "PositionPathInterpolator"

     Question1 :
              if I add "Step1" and "Step2" in my program and run it, the
program is well --- it means that "Step1" and "Step2" are working
together!!
              but when I add "Step1" and "Step3" in my program the
program and run it, the result is :
              Initially, "Step1" is running, but when the "Step3" is
running, the "Step1" isn't working ---
              it means that Step3 and Step1 aren't working together,
"PosPath" is working at the original coordinate.
              how do I  get it work together with "Step1" and "Step3" ?

      Question2 :
             the Constructor of  PositionPathInterpolator is  :
             Public PositionPathInterpolator(Alpha alpha,TransformGroup
target,
                                                             Transform3D
axisOfTranslation,float[] knots,Point3f[] positions)
             What is the purpose of the "Transform3D axisOfTranslation"
?
             and How to give the value of  "Transform3D
axisOfTranslation" ?

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