Hi Hans,
>First i would like to thank you guys for the previous replies, this place is
very instructive.
>So, here's the next question :
> - Would the collision detector detect collision with itself ?
No.
> Say we consider growing a cylinder starting from an cylinder arc, as the
cylinder grows towards completion,
>i would like to know when the two ends meet.
In this case you have to define Cylinder into three different Shape3D
nodes (top, bottom, body) instead of using the Cylinder utilitiy class.
> As well i would like some more info on the collision detector itself, could
you guys and gals point me to some
>info ? or to the door ? :)
>
>Hans
>
- Kelvin
--------------
Java 3D Team
Sun Microsystems Inc.
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