Hi everyone!

        I am a bit confused on the relation to the window resize policies
and the clipping policies.  If I have clipping set at 200.0 physical, then
resize my window to make it larger, then I actually see less in terms of
depth.  I have fooled with changing my clip and resize policies to different
combinations of physical and virtual, but it still is acting weird.  For
example lets say I have a rock in my scene.  Right behind it is two trees.
I move backward until all three items are right at the edge of my clipping
plane.  Now I increase the size of my window (double the size).  Now I
cannot see the objects.  Now I move forward slowly.  After a while I can see
the rock, and a a few steps more and I can see the trees.

        I would like to expand my field of view (if thats the correct term)
and see the same depth, but more from left to right and top to bottom.

        Suggestions?

        Dave Yazel

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