Hi again! I tried to do something to get the array of vertex and the array of triangles but... I have the geometry of my BranchGroup and I can separate the shapes. Now I need to read every shape to get those two arrays. I saw what you told me about IndexedPointArray and so on but I don't know how to use it. Because all of those classes are abstract and I can't make an instance of this object and also I can't make another class which extends IndexedTriangle Array (for example). I can read the array of point but it is not in the real order. For example if I have: P1(x1, y1, z1) P2(x2, y2, z2) P3(x3, y3, z3) P4(x4, y4, z4) P5(x5, y5, z5) P6(x6, y6, z6) P7(x7, y7, z7) P3, P5, P1; P2, P1, P7; I will read: P3(x3, y3, z3) P5(x5, y5, z5) P1(x1, y1, z1) P2(x2, y2, z2) P1(x1, y1, z1) P7(x7, y7, z7) And I need to have the normal order which is the order I can see in wrl file. I tried to use PointArray and TriangleArray but... nothing. Do you have any idea about this? ********************************************* * * * Vlad Valica * * * * tel: bureau: 01.60.76.47.02 * * 01.60.76.44.37 * * maison: 01.60.76.64.47 * * * * * ********************************************* =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
