Hello,
 I've been messing around with the example "RotPosPathApp" from the
"Getting Started" tutorial. I'm trying to do some rotations and
translations. I'm using the follwing quats values:

        quats[0] = new Quat4f(0.0f, 0.0f, 0.0f, 0.0f);
        quats[1] = new Quat4f(0.0f, 0.5f, 0.0f, 0.0f);
        quats[2] = new Quat4f(0.0f, 0.0f, 0.5f, 0.0f);

  My problem is that I get no interpolation between the quat values 0
and 1, and I don't know why. If I put another value different from 0 in
the first quat value then the cube starts already rotated in the
animation. What I want is to move the object a little bit to the front,
and then rotate it. I think in the documentation is not really clearly
explained how these values work. Attached is the source.

  Greetings...



RotPosPathApp.java

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