Hello Mark,
The answer to Question #2 is yes, you can add an element to a scene graph at
runtime. I have a program in which I add about 10 elements at runtime (I
hope to add several hundred, but I have not tried it yet). I do this by
creating a new BranchGroup, adding a new Shape3D to the BranchGroup, and
then adding the new BranchGroup to the scene graph (main branch group).
I have not simulated a conveyor belt system.
My project is a three-dimensional visualization of a battlespace, so that
the user can navigate and interact with a set of airspace routes and other
objects. I guess this is sort of a simulation.
Rob
-----Original Message-----
From: Mark Beckman [mailto:[EMAIL PROTECTED]]
Sent: Monday, September 04, 2000 4:45 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Java 3D for simulation
Hi Folks,
My client has asked me to build a simulator for their
conveying system using the Java 3D API. Here are some
questions that I have regarding this effort.
(1) Has anyone out there used Java 3D to model and
give behavior to a conveyor belt system (or similar
transport device)?
(2) Given a section of the conveyor system, how would
you add and eventually remove an object (e.g. a box)?
In otherwords, can I add/remove an element to/from a
scene-graph during runtime??? Or is there a better
approach???
I am new to the Java 3D API. I would like to speak
with anyone who as been involved with the creation of
simulators using the API.
Thank You,
Mark Beckman
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