Hi,
I think it is some other problems. DX version of J3D
did set the clipper using the following code:
LPDIRECTDRAWCLIPPER pcClipper;
hr = pDDraw->CreateClipper(0, &pcClipper, NULL);
if (FAILED(hr)) {
error(CLIPPERFAIL, hr);
return false;
}
pcClipper->SetHWnd(0, hwnd);
primarySurface->SetClipper(pcClipper);
pcClipper->Release();
Have you try runing those example come with
DirectX SDK to see if the artifact happen ?
Thanks.
- Kelvin
-----------------
Java 3D Team
Sun Microsystems Inc.
>Date: Wed, 6 Sep 2000 11:07:24 -0700
>From: Philip Taylor <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] ATI Rage 128 PRO on Win2000
>To: [EMAIL PROTECTED]
>
>iif this is the DX version of J3D, its possible this artifact in a window is
>caused by the J3D runtime not using a clipper...
>
>-----Original Message-----
>From: J. Lee Dixon [mailto:[EMAIL PROTECTED]]
>Sent: Wednesday, September 06, 2000 5:25 AM
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] ATI Rage 128 PRO on Win2000
>
>
>Anybody have any experience/luck with this video chipset on Win2000? I
>have not seen it first-hand, but my customer is trying to run my java 3d
>applet and their mouse cursor flashes whenever it is placed within the
>3D window. If you go to the ATI site, they force you to download a
>reference driver, but this driver didn't clear up the problem.
>
>I already hate W2K. ;)
>
>J. Lee Dixon
>Software Engineer
>SAIC - Celebration, FL
>[EMAIL PROTECTED]
>
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