I've a problem with OrderedGroup and transparent OrientedShape3D objects. Because of
the faulty implementation of
transparency in Java3D i use blending like this:
TransparencyAttributes ta=new TransparencyAttributes(
TransparencyAttributes.BLENDED,
1f,
TransparencyAttributes.BLEND_SRC_ALPHA,
TransparencyAttributes.BLEND_ONE);
It worked okay until i used a OrderedGroup (on top of my scene graph hierarchy). It
seems that the blending is switched
off and transparency doesn't work anymore - it's solid black where it should be
transparent.
After changing the OrderdGroup to a BranchGroup it works fine again.
Did i understood the OrderedGroup completely wrong?
To me, it looks more like a bug - is there anything known?
Regards
Markus
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