I updated our application to Java3D 1.2, and the beautiful transparency (illustrating intersecting objects) that worked great in Java3D 1.1.3 went -- pardon the technical jargon -- all higgledy-piggledy. Some shapes were rendered in solid colors, and some in non-expected orders. I'm using lighting, appearances with BLENDED transparency, ColoringAttributes, and no Material attributes. After reading through a few months posts on transparency and projected release dates, and bug 4345505 ("Multiple transparent objects do not render correctly"), my understanding is that it's a bug: * in the current release of Java3D (1.2) * which is fixed in Java3D 1.2.1 * which isn't expected to be released until the summer of 2001 * which is when we find the obelisk on the moon * and until then, I'm stuck using Java3D 1.1.3. Can anyone confirm these bits of understanding? =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".