I am bumping this up again.  I would like to see if this is a known problem.

Dave Yazel
----- Original Message -----
From: Yazel, David J. <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 05, 2000 11:01 AM
Subject: [JAVA3D] Java3d MIPMAP versus hardware mipmap.


When I upgraded my Diamond TNT Ultra drivers, the control panel for the
drivers have a whole bunch of settings.  Of of these settings is for
MPMAPing.  They have 5 quality versus performance settings.  You can also
pick a the extact method for the interpolation.  Unfortunately there is no
OFF.  Since I upgraded my drivers I cannot use Java3d's MIPMAP texture
settings.  The two seem to conflict.  When I am running throught the scene I
see my textures flip back and forth from high to low detail, as the
different policies are competing.  When I turn Java3d's MIPMAP off, the
scene starts working fine, in fact it produces extremely fluid mipmapping.

Anyone else run into this?

Dave Yazel

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