I've used textures (environment and testure mapping) in immediate mode since noe without any probs. could you post a small demo ?

Gernot

--Original Message Text---
From: David
Date: Sun, 10 Sep 2000 07:26:32 -0400

I have confirmed this behavior in the OpenGL version also. Oddly enough, OpenGL emulation does not have the problem.
----- Original Message -----
From: David
To: [EMAIL PROTECTED]
Sent: Saturday, September 09, 2000 11:56 PM
Subject: [JAVA3D] Textures in immediate mode?


I am getting some wierd behavior. If I draw a shape which has a texture in immediate (mixed) all geometry is rendered with the texture, even retained geometry, and even geometry in immediate mode which is not textured. Everything drawn shows up with the one texture. Very strange. This is using directx.

Dave Yazel



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