A while back I fought with the settings to make transparency textures
work.  I could easily place the texture on the polygon, but the places
where the alpha value of the texture was 0, it showed the color of the
polygon.  It didn't make sense to me that I could see the underlying
polygon at all.

I fixed the problem by setting the TransparencyAttributes to be totally
transparent.  Fine.

Now, how do I make the whole object fade out??  Normally, I would fade
using the TransparencyAttributes, but it is already set to totally
transparent.

I thought applying a texture with alpha set to 0 would make the polygon
invisible; I shouldn't have to set the poly transparency as well...

-Lee

J. Lee Dixon
Software Engineer
SAIC - Celebration, FL
[EMAIL PROTECTED]

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