Hi,
Shlomo Hershkop wrote:
> what is the best way to get that on the screen since some polygons have
> many points (so not triangles and quads)
You might want to take a look at the classes GeometryInfo, Triangulator,
Stripifier and NormalGenerator. Drawing polygons is covered as well in the
j3d-tutorial at
http://java.sun.com/products/java-media/3D/collateral/
Best Regards,
Andreas
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