Hi,

Shlomo Hershkop wrote:

> what is the best way to get that on the screen since some polygons have
> many points (so not triangles and quads)

You might want to take a look at the classes GeometryInfo, Triangulator,
Stripifier and NormalGenerator. Drawing polygons is covered as well in the
j3d-tutorial at

http://java.sun.com/products/java-media/3D/collateral/

Best Regards,

Andreas

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