Hi Java3D team:
Is it possible to support updating the geometry of
live Shape3D objects. I think right now, it is
supported via the GeometryUpdater interface only for
GeometryArray class.

--- Kevin Rushforth <[EMAIL PROTECTED]>
wrote:
> As promised, here is a list of features that we are
> considering for the
> 1.3 release of Java 3D.  We don't yet have a
> schedule for this release,
> but there will be a public review of the API changes
> under the
> guidelines of the Java Community Process for
> maintenance releases.  We
> anticipate that this API review will start sometime
> near the end of
> this calendar year.
>
> --
> Kevin Rushforth
> Java 3D Team
> Sun Microsystems
>
> [EMAIL PROTECTED]
>
>
------------------------------------------------------------------------
>
> Planned 1.3 features
> ====================
>
>   Core API Changes
>   ----------------
>     .   Depth-sorted transparency
>
>     .   Objects scoped to a View (Shape3D, Light,
> etc.)
>
>     .   Texture3D by-reference: provides capability
> to refer to
>         slices of a single image
> (RenderedVolumeImage)
>
>     .   Ability to offset a raster in screen
> coordinates from the
>         raster point
>
>     .   Anisotropic filtering
>
>     .   Add OpenGL-style color selector for
> per-vertex material colors
>
>   Utilities
>   ---------
>     .   J3DConfig (ConfiguredUniverse)
>
>     .   Java 3D Exporter
>             -   Opaque binary file format for
> save/restore
>
>     .   Meshification
>
> We will also continue work on improving performance
> and decreasing the
> memory footprint of Java 3D.
>
>
> Features under consideration for 1.3 (uncommitted)
> ==================================================
>
>   Core API Changes
>   ----------------
>     .   Behavior synchronization:
>             -   Atomic scene graph changes from
> multiple behaviors
>             -   Prioritized behaviors to allow an
> application to
>                 specify a full or partial ordering
>
>     .   Cloneable vecmath objects
>
>     .   AudioDeviceL2 and other audio changes to
> support L2
>
>     .   Complete set of ArrayList (nee Vector)
> functions in
>         appropriate places (e.g., removeAllChildren
> and
>         removeChild(Node) in Group)
>
>     .   Scale invariant OrientedShape3D
>
>
>   Utilities
>   ---------
>     .   Audio
>             -   L2 support
>             -   DirectSound driver
>
>
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