We're creating a application to draw simple machines with Java3D. We can
load files into a Canvas3D, these files can be full machines or parts of a
machine. We will use a drag 'n drop system to put a machine together.
The question is if it's possible to create a Graphics2D from a Canvas3D,
make changes in this Graphics2D and reverse it to a 3D file. By making
changes I mean to drag machine parts, in form of rectangles or other shapes,
on the Graphics2D. The user can possition and translate the parts. After
this the user can switch to the Canvas3D where the changes come vissible.

Is this possible and if it is, what is the best way to do this.

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Jochen Vande Walle
Software Developer

QMatics
Bruggesteenweg 112
8830 Hooglede - Belgi�
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Tel.    +32 51 272 400
Fax.   +32 51 272 401
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mailto:[EMAIL PROTECTED]

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