If you install the Java3d jdk (assumed since you can't develop without it)
You should have a jar called java3d-utils-src.jar which has all the
utilities source code. Normally this jar is placed into the root of the jdk
directory. com.sun.jsd.utils.* is a java package provided by Sun in the
same way javax.media.j3d.* has all the Java3d classes.
Dave Yazel
----- Original Message -----
From: Andy Tay <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, October 23, 2000 1:54 PM
Subject: Re: [JAVA3D] AW: [JAVA3D] Help On Java 3D
Hi Bernd
What do you can be found in com.sun.j3d.utils.geometry.Sphere!.. Is that a
website or what...
Do you have any source code for that...
Thanks
Andy
----- Original Message -----
From: B. Hofmann <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, October 22, 2000 11:08 PM
Subject: [JAVA3D] AW: [JAVA3D] Help On Java 3D
> Hi Andy,
>
> a cylinder is already implemented in com.sun.j3d.utils.geometry.Cylinder
and
> a sphere is in com.sun.j3d.utils.geometry.Sphere!
>
> For example:
>
> public Sphere(float radius,
> int primflags,
> int divisions,
> Appearance ap)
> Constructs a customized Sphere of a given radius, number of divisions, and
> appearance, with additional parameters specified by the Primitive flags.
The
> resolution is defined in terms of number of subdivisions along the
sphere's
> axes. More divisions lead to more finely tesselated objects.
> If the appearance is null, the sphere defaults to a white appearance.
>
> regards,
>
> Bernd
>
>
> ===========
> Hi,
>
> I would like a favor from anyone out there.. I am doing my project on
> particle cloud for java 3d.. I would like to create a geometry point for
> cylinder and sphere.. Does anyone has any example or reference or even
> website for me to go to or use.
>
> Thanks
> Andy
>
>
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