Please disregard the previous post on this topic.
Java3D does not guarantee the rendering halt in behaviors, it's the nature of threading in Java.
Joe Kiniry wrote:
Because Java3D guarantees that rendering is halted during execution of a
behavior's processStimulus() method we can guarantee that (a) the
computation thread gets put in the run queue next and (b) that the
rendering thread waits until it is signalled that computation has completed
before rendering a new frame.
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Shawn Kendall
Full Sail Real World Education
Course Director
3300 University BLVD
Real Time 3D for Gaming Winter Park FL
32792
[EMAIL PROTECTED] http://www.fullsail.com
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