I'm working my way through the tutorial and I wanted to make
the YoYo example rotate around the X-Axis rather than the Y-Axis.
The constructor for the RotationInterpolator class has a rotation
axis parameter, but it is of class Transform3D, rather than something
a bit more obvious like a class member defining the axis of rotation.

I was successful in rotating the model so that the ends of the
yoyo were vertical rather than horizontal, but the axis of rotation
was still not what I was looking for.

I'm sure the answer is trivial, but I still haven't made the connection.

Thanks, Dave J

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