Hi,

I know this has been said before, but I cannot find it in the archives
:-( There was a way to scale/translate the Shape3Ds, read via the vrml97
loader, to origin and fitting into the unit cube. Could you please tell
me how this was done?

Thank you so much!

Andreas

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to