I am using the Sphere util. class to create spheres.
Sphere S1 = new Sphere(sphereRadius);
S1.setCapability(Sphere.ENABLE_APPEARANCE_MODIFY);
S1.setAppearance(sphereAppearance);
TG1.addChild(S1);
BG.addChild(TG1);
The spheres do show up but they are black even though I set the color in the appearance to be red.
Could it be the surface normals are pointing in the wrong direction?
Is there a way to invert the surface normals on a Sphere object?
I've used Spheres before with no problem. I didn't have to invert any normals. So I don't really think this is the problem. But I can't think of anything else that it could be.
Any suggestions?
Bob Gray