Just a add on question to my last question...
I'm writing an app that simulates some kind of path generation and velocity
control...
>From my opinion the easiest way to do it is to regenerate the whole branch
group constantly, about 5-10 times per second and constantly redraw the
canvas to simulate it..
But before I go ahead and do it, can usual PCs with 300Mhz processor handle
it and generate the frames in time?
Chu Tan
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