Hi
I intend create a new system that detects collision between objects. I can
get the Point of Collision (PC), but I have a problem with the animation of
object.
I have used the RotPosScalePathInterpolator class. I have set 6 points
(path) for animation of objects. The first point is the PC and the other
are randomic points.
I wish that the object start the new moving in the PC point, incresing the
degree of immersion and reality.
In this present time, the objects collides (I know the PC), but them does
not starts the new animation (PC + new randomic numbers) in the PC. The
object start in any of the 5 randomic numbers.
How I set my RotPosScalePathInterpolator class for that it start the
moving in the PC point ?
My master depend it.
[]s
I hope the answers.
Haroldo Pereira Nascimento
Bacharel em Ci�ncias da Computa��o
Mestrando do Instituto Tecnol�gico da Aeron�utica - ITA
Divis�o de Ciencias da Computa��o
E-mail:
[EMAIL PROTECTED]
[EMAIL PROTECTED]
Home Page:
http://move.to/haroldo
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