Hi all.

I use BoundingSphere.getRadius() as a part of my code to fit a scene within
the "viewing volume".

On our IBM NetVista machines this call returns -1.0, all other machines and
setups returns a relevant value. Are there any special conditions that can
cause this method to return a negative value for the radius?

I will be happy to supply more information, but I don't really know what is
relevant.

Best Regards
Magnus

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