Hi all. I use BoundingSphere.getRadius() as a part of my code to fit a scene within the "viewing volume". On our IBM NetVista machines this call returns -1.0, all other machines and setups returns a relevant value. Are there any special conditions that can cause this method to return a negative value for the radius? I will be happy to supply more information, but I don't really know what is relevant. Best Regards Magnus =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
