Hi folks,

I have a system feeding me profile information.
 The profile information essentially consists of
points in 3d space (the top outline of the object).  I
can create the "sides" shape by using Coordinates,
CoordinateIndex, and an IndexedQuadArray.  My problem
is with the "top" shape( and likewise the "bottom").
The number of points I get for each object is random.

Given a group of points, what is the most efficient
way to create a Shape3D object???

The number of points could be 6 or 33 or 52 etc.


Thanks in advance,

Mark Beckman



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