I'm hoping someone can shed some light on my problem.

Because of memory problems with Java and swing components, we have implemented
window reuse in our application.  In this way we reuse our windows and avoid the
continuous leaking that was taking place with swing components not being garbage
collected on all VMs.

Now for my problem.  I've got a window that creates a Java3D canvas.  I can
reuse this window dozens of times in my application.  While reusing this window
I call Runtime.totalMemory() and Runtime.freeMemory().  These numbers appear to
remain fairly constant, with the difference between the total and free being
about 8 meg used.  So far so good.

When I observe the Windows Task Manager memory usage for my application, the
JavaVm grows with each reuse of my window by about 4 meg!  This memory is never
returned to the system, however, as noted above, the Runtime thinks it has.
Calling runtime.gc has no affect.

I running on Windows 2000, using the Java 3DTM 1.2.1 Beta 1 release, however,
this problems appears under older release versions of Java3D also.
Any ideas would be appreciated.
Thanks,
Jon McCall
Battelle
[EMAIL PROTECTED]

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