hi there,

i am supposed to do a fast zoom into a 3d scene using the java3d api.
the scene will basically consists of textured planar objects and a
first approach should enable the user to define a rectangular region of
interest, which is immediately zoomed to view (canvas) size.

has anyone done stuff like this before using the 3d api??

what can you suggest as solution and what other possibilities do i
have??
i will also have switch LOD of detail going into texture detail.
mipmapping is not allowed

thanks for any answers

best regards
Karsten Fries
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