David,

Yes, there is a bug on multi-texturing with indexed geometry in 1.2.1 beta 1.
It's been fixed for 1.2.1 beta2.

Charmaine Lee
Java3d Engineering team


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> Date: Mon, 4 Dec 2000 09:09:50 -0500
> From: David <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Indexed Triangle Arrays and Multitexture
> To: [EMAIL PROTECTED]
>
> I have re-implemented my terrain mesh as indexed triangle arrays and
> everything is rendering fine with the exception of multi-texturing.  I am
> not ruling out a bug of mine, but I have checked all the obvious places.
> The texture coords for unit state 2 are correct, the indexes for unit state
> 2 are correct, the rendering attributes are correct.  But the mesh is
> rendering without multitexture.  Before I spend too much time on this I
> wanted to ask if there are any known bugs in 1.2.1 beta 1 OpenGL that is
> know regarding multi-texturing with indexed triangle arrays.
>
> Dave Yazel
>
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