Hi..
I'm a little confused.
I've worked my way gradually through the sun tutorial but am now stuck.
What I wish to do is rotate a number of objects around a central local
axis (Local the the group of objects that is).
I've created the cubes (3 of them)
Translated them to the positions I want adding the individual tranform
objects
to individual transformgroups and then adding the appropriate cube.
I then create a group and add a transformgroup(rotation) to it.
I've then added the (three) transform groups (containing the individual
cubes)
to the group.
Every thing is fine if I simply miss out the transformgroup(rotation) on the
group
but if I do the rotation the cubes disappear.
I think this is because the object group is being rotated around some global
axis
(ie maybe the camera).
So how do i rotate the cubes around their central axis point instead of the
camera axis.
Is this the correct way to do this or should I simple move the camera and if
so how do i do that.
I know this maybe a bit noddy but everyone has to start somewhere
(unfortunately
for me thats right back at the begining)
Thanks in advance
Andy Knight
Software Engineer
Syngenta
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