Are there bugs associated with setValidVertexCount in TriangleArray (not TriangleStripArray)? It is rendering more triangles than it should and I've run countless tests on it, with no luck. Thank you, David Ko =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
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