Yes, thank you, I did try that, but it didn't help ... what did help, which
I've just found out:
installed the latest driverpackage for the Matrox G400, and the problem
seems over for
now (touch wood ...); but now I see memory is filling up rapidly upon
switching the panels,
which it did before, but before reaching the 'low virtual memory' threshold,
the application would
crash. Now, I have some runtime allocation of objects (ouch), but not nearly
as much as I see it
fill up; I remember the Java3D-buglist mentioning some memory leakage
problems ...

Harry

> -----Original Message-----
> From: Pasi Paasiala [SMTP:[EMAIL PROTECTED]]
> Sent: Wednesday, January 03, 2001 3:47 PM
> To:   [EMAIL PROTECTED]
> Subject:      Re: [JAVA3D] JTabbedPane and Canvas3D - system hangs
>
> Do you stop rendering of your Canvas3D when it is deselected? Might help,
> just a quess.
>
> Pasi
>
> -----Original Message-----
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of Stedum, Harry van
> Sent: Wednesday, January 03, 2001 3:22 PM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] JTabbedPane and Canvas3D - system hangs
>
>
> Hi, I'm puzzled by the following: I have an application with a
> JTabbedPane,
> where each pane contains (a reference to) a shared/static
> Canvas3D with a scenegraph.
>
> Initially the scene renders well; the first time switching the panels,
> during which the viewpoint and several switches are altered, everything
> goes well.
>
> After a couple of times switching the tabs, the panel containing the
> canvas3D
> goes blank (grey), after which the application hangs; in fact all
> applications hang,
> only the mousepointer can be moved; after a couple of mouse-
> clicks the system beeps (as with modal dialogs) and the system freezes and
> can only be rebooted the hard way.
>
> No warnings, messages, dumps, whatsoever.
>
> system configuration:
>     Matrox G400, Java3D 1.2, JDK1.2.2 and JRE1.3
>
> Now, I read bugreports, forum dialogs, and they all point roughly to these
> subjects:
>       - mixing heavyweight/lightweight
>         - separate threads for Swing and Java3D
>
> I suspect the latter, since the first couple of switches work OK.
> Who is experiencing similar problems and has a work-around;
> perhaps another setup with container-panels, multiple canvases ?
> I cannot have copies of my scenegraph, since it it quite big, and I have
> over 10 views of them.
>
> Any help greatly appreciated,
> Harry van Stedum
>
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