I'm getting some screen flicker whenever I have 2 or more windows up each with a Canvas3D. Here are the details. By themselves, there is not screen flicker. I can zoom in and out of the windows with no flickering problems. This is true even with 2 windows up. However, with 2 windows up, if I resize or drag the windows around there is some intense screen flicker. You actually see a blank screen on both canvases, then a repaint. Very ugly. I saw the "why does my screen flicker?" question in the faq http://www.j3d.org/faq/running.html#flicker. I tried changing the creation of the Canvas3D to use GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDe faultConfiguration() to get a graphicsConfiguration. This gets rid of the intense screen flicker but introduces screen flicker when I zoom and pan. Operations where there was no screen flicker. I'm having this problem on Windows 2000 using the OpenGL version. It does not happen under direct X. Are there any ideas out there? Thanks, Jon =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
