Hi everyone -

We are considering Java 3D for development of a new application which
involves animation of humanoids with motion capture data.

This is a must-have: the humanoids MUST look good and realistic!

I would think that it would be best to use a 3rd party tool to define
texture-mapped geometry, export this to VRML (or .3DS etc) and use any of
the loaders.

What's a good way of going about this? I am thinking of content creation
packages like Poser or 3D Studio Max and exporting to VRML, but I don't know
for a fact that it will work.

Does anyone have REAL-WORLD experience with this? What software are you
using that will actually allow creation of humanoids and import them into a
Java 3D application? Preferably in the H-ANIM 1.1 standard if that's
possible. Which loaders to use for Java 3D? Any gotcha's?

This is what I have so far: I've searched the web for loaders (found and
tried latest X3D) and VRML models (H-ANIM 1.1 preferably), but so far I have
been unsuccessful in importing even one humanoid (every single VRML model I
managed to find runs into problems with PROTO's, I have some models
available if anyone else cares to try, the demo VRML runs fine on my
system).

Many thanks in advance and many regards - Rudolf

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