Hi everyone - We are considering Java 3D for development of a new application which involves animation of humanoids with motion capture data. This is a must-have: the humanoids MUST look good and realistic! I would think that it would be best to use a 3rd party tool to define texture-mapped geometry, export this to VRML (or .3DS etc) and use any of the loaders. What's a good way of going about this? I am thinking of content creation packages like Poser or 3D Studio Max and exporting to VRML, but I don't know for a fact that it will work. Does anyone have REAL-WORLD experience with this? What software are you using that will actually allow creation of humanoids and import them into a Java 3D application? Preferably in the H-ANIM 1.1 standard if that's possible. Which loaders to use for Java 3D? Any gotcha's? This is what I have so far: I've searched the web for loaders (found and tried latest X3D) and VRML models (H-ANIM 1.1 preferably), but so far I have been unsuccessful in importing even one humanoid (every single VRML model I managed to find runs into problems with PROTO's, I have some models available if anyone else cares to try, the demo VRML runs fine on my system). Many thanks in advance and many regards - Rudolf =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".