You might want to make sure you are applying the matrices in the correct
order since order matters in matrix multiplication.  I haven't look at the
methods and you've probably thought of this, but just in case you hadn't I
thought I'd mention giving that a try.

Adam

-----Original Message-----
From: Liming CHEN [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, January 16, 2001 7:00 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] a bug?


I use Transform3D get(Vector3f  trans) getScale(Vector3f  scale) and
get(Quat4f  rot) to extract rotational, translational and scale data from a
transform3D matrix and then reconstruct the transformation using
corresponding
set methods. What make me surprise is that the two transform matrix are
different (the translation component is the same).

Does anyone know why or experence the same problem?

liming

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