Demo: Chess Player Grabs & Moves Chess Pieces to any square YOU click on.
" YOU COMMAND Chess Player : You Decide, He makes YOUR Move. "
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http://www.frontiernet.net/~imaging/H-Anim_Avatars.html
Portable : It works __ no problems __ no plug-in required.
---------
- Linux ___ ( Red Hat 7 & Netscape ),
- Macintosh ( OS-9 & Explorer ),
- Windows_ ( 95, Netscape & Explorer )
Features :
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- ~~ Inverse Kinematics ~~
- * You click on any empty square on the chess board.
- * Avatar moves a chess piece to that square.
- * Shoulder & Elbow rotations 'solved' and animated.
- active joints : Shoulder, Elbow, Finger and Neck Joints
- multiple movable chess pieces ( 2 )
- Dials Move with the Joints, and can _ control _ the Joints
- " Reach Vector " from shoulder to target ( for IK solution )
- Custom Nodes & Classes for H-Anim Joints, IK, Game, & Animation.
- Portable, Reliable, Extensible, Scaleable, Safe & Secure.
- "Network Ready" for multi-user, multi-client & MPEG-4 Streaming.
- Simple Semi-Autonomous Avatar with Object-Oriented Design.
- Rotate & Zoom ( with mouse drags, zoom with the Control Key down ).
- __ Ten Models __ with Articulating Joints including :
- * Skinned, "Seamless Avatar" ( Flexi Girl )
- * " Finger Spelling " : 18 Moving Joints
- * A Talking Monkey.
- * Dart's Game, you throw Darts
- * A cool Killing Machine ( Sci-Fi BiPed Tank )
- * A Studio Max BiPed Exported character, animated.
Interactive, Responsive, Human Model can manipulate his environment.
----- uses Web3d's VRML, H-Anim & Java -----
-- no plug-in required -- no plug-in problems ---
The Optimal Solution for Interactive Animation on the Web is :
VRML & Java.
VRML & Java 1.1 for maximum portability.
VRML & Java3D for Greater Speed & Rendering Quality.
" Use VRML & Java3D to create ".mov"-ies with VRML Loaders "
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Da Movie, VRML, & Web Page:
http://home.rochester.rr.com/javajava/media/
darts_animation_movie.mov
http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/
darts_animation_VRML.wrl
http://www.frontiernet.net/~imaging/java3d_and_vrml.html
_ Java3D & VRML _ -- " installing Java3D ... is now well documented "
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http://www.web3D.org/TaskGroups/x3d/Xj3D/HowToInstall.html
http://www.java.sun.com/products/java-media/3D/index.html
http://www.web3d.org/TaskGroups/x3d/sun/cvs.html
http://h-anim.org/
| The Java3D open-source Loader ... by Rick Goldberg, ...
|
| If you would to participate in this group's activities please
| subscribe to the [EMAIL PROTECTED] mailing list.
| Send a message to [EMAIL PROTECTED] ...
|
| Your feedback is welcome. Please e-mail comments to the
| Source Code Management Task Group chair Alan Hudson
| ([EMAIL PROTECTED]), or subscribe to the source mailing list.
|
http://www.web3d.org/TaskGroups/source/#Participation
The World's First H-Anim Avatar Game On-Line ( Darts Game )
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http://www.frontiernet.net/~imaging/avatar_builder.html
"Skinned / Seamless Avatar "
http://www.frontiernet.net/~imaging/seamless_avatars.html
" People Poser with VRML plug-in and VRML EAI Java "
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http://www.frontiernet.net/~imaging/HAnimPoser.html
" Human Animation from Motion Capture Data ( all Java, all mine )
------------------------------------------------------
http://www.frontiernet.net/~imaging/gait_model.html
The Revolution's Begun ... it's like there's no limit to what you can do ...
~~~~ WEB - 3D ~~~ ALL YOU NEED is a Java enabled Browser.
-- Paul, Web Animator & Java Developer.
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" Imaging the Imagined ": Modeling with Math & a keyboard.
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